Skövde student awarded with the Promise Prize 2013
Charlotta Zelander Bävholm won the Promise Prize in 2013 for her thesis on the characters of e-learning games for high school students.
- I am delighted and honored to have won the Promise Prize! It feels like a great victory as I struggled a lot with my essay, Charlotta says.Charlotta has in her thesis, focusing on game development, been working with characters for e-learning games for high school students. She has studied how the perception of the characters' personality characteristics affected or changed if they were created by various geometric shapes. The purpose of the study was to find positive stereotypes based on form rather than prejudice, which is important considering the target audience.
Charlotta received the idea for her thesis at a fair at the university where the company Ludosity Learning presented their project Cloud Islands. Cloud Islands is a game for high school students, based on small games within larger games, in the students' fields of study.
- I thought the idea of games within games sounded interesting and innovative. I liked to go to high school, but I know many who didn't, because no one took the time to explain WHY they should study certain subjects. Through games I think we can make it more substantial and show how to use knowledge too - in an enjoyable way, Charlotta concludes.