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    University of Skövde, link to startpage

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      University of Skövde, link to startpage

      Educational Games - Advanced Topics A1F

      Course, Master's (2nd cycle), 7.5 credits, IT778A

      Application

      Choose a course instance to see course syllabus and admission requirements.

      Spring 2025, Location: Skövde, Pace of study: 50%

      Application

      Application is done after nomination.

      Course syllabus, with reading list

      When? Where? How?

      Study period: 20 January 2025 - 30 March 2025
      Location: Skövde, Campus, Daytime
      Pace of study: 50%

      Admission Requirements

      The course has the following entry requirements: passed IT727A Serious Games - Research and Development A1N and passed IT736A Game Design A1N (or the equivalent). A further requirement is proof of skills in English equivalent of studies at upper secondary level in Sweden, known as English course B / English course 6. This is normally demonstrated by means of an internationally recognized test, e g IELTS, TOEFL (or the equivalent).

      Selection

      Guaranteed admission.

      Language

      The courses are conducted in English.

      The course deepens the student's understanding of game based learning. The course takes a system perspective on how games are introduced and used in different training and teaching contexts. Thereby the course addresses opportunities and challenges associated with using games and so called game technologies in teaching and training. This includes, for example, technical solutions and their usefulness in educational settings as well as how the game medium in itself impacts learning content and results. The course delivers knowledge required to adopt a critical perspective on game-based learning in a wide range of areas in teaching and training.

      Contact

      Course co-ordinator

      Examiner

      Published: 7/9/2020
      Edited: 7/9/2020
      Responsible: webmaster@his.se