Stefan Karlsson
Senior Lecturer in Mathematics
School of Engineering Science
Choose a course instance to see course syllabus and admission requirements.
Application is done after nomination.
In this course you will learn the fundamentals of linear algebra and discrete mathematics, with special focus on how these models and concepts are used to realize game implementations. Through practical assignments you will learn to visualize mathematics in a game engine, and through group seminars you will help to tackle game programming problems with mathematics as a tool.