Henrik Engström

I am a professor at the University of Skövde and hold a PhD in Computer Science from the University of Exeter. I have conducted game-related research since 2001. My research focuses on the game development process and, in particular, its entangled, multidisciplinary nature. In a research context, I have served as project manager, producer and developer in a number of game projects (you find a selection here).
I have released a book that presents research on game development "in the wild". It is freely available: https://gamedevresearch.se.
I am the programme coordinator for the Game Development Master's Programme.
See also
Research
2024
2024. Report.
Proceedings of the 2024 IEEE Conference on Games (CoG)
2024. Conference paper. https://doi.org/10.1109/CoG60054.2024.10645667
Conference Proceedings of DiGRA 2024 Conference: Playgrounds
2024. Conference paper.
2023
Games and Culture
2023. Article.
https://doi.org/10.1177/15554120221139229
Nordic DiGRA Conference 2023, Uppsala, 27–28 April 2023
2023. Conference paper.
2022
Digital Health
2022. Article.
https://doi.org/10.1177/20552076221097776
EAI Endorsed Transactions on Serious Games
2022. Article.
https://doi.org/10.4108/eai.27-5-2021.170008
Service Oriented Computing and Applications
2022. Article.
https://doi.org/10.1007/s11761-021-00332-2
2021
Convergence. The International Journal of Research into New Media Technologies
2021. Article.
https://doi.org/10.1177/1354856520923972
2020
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Ongoing projects
Finished projects
Digital Parental Support
The research project Digital Parental Support research project was initiated in 2019 as a pilot project collaboration and includes researchers from the research group FamCeH at the University of Skövde (the School of Health Sciences), researchers from the School of Information Science at the University of Skövde, University of Borås, the Labor and Postnatal Ward at Skövde Skaraborgs Hospital and Antenatal Clinics Skövde and, Västra Götalandsregionen.
January 2019 - December 2024 DHEARSweden Game Arena
Sweden Game Arena is a co-operation between University of Skövde, Science Park Skövde and Skövde municipality. The project aims to build the research- and development community for game development in Skövde and Region Västra Götaland. The project has three main activities: research and education in game development and incubation specializing in incubation game studios.
January 2019 - December 2021 InformaticsGame Hub Scandinavia
Game Hub Scandinavia aims to strengthen the Scandinavian position in the global game community. In the Game Hub Scandinavia project researchers and business developers’ work together to build knowledge and networks in the global game development community in order to support Scandinavian studios on the global game market.
January 2019 - December 2021 InformaticsFUN – Digital aids for increased joy of movement for children with neurodevelopmental disorders
The level of physical activity is constantly declining among children and adolescents. School children today do not reach the recommended level of activity needed to maintain good physical and mental health, in the present or for the future. The FUN project aims to develop digital aids and applications that will encourage pupils with neurodevelopmental disorders (NDDs) to increase their level of physical activity.
April 2019 - January 2020 DHEAR – for a healthier and more sustainable soci